Bugs


Topic Replies Activity
About the Bugs category 2 December 7, 2018
Material SideOrientation/Normal flipped during glb export 20 May 22, 2019
Several Scene and Animated Model 7 May 22, 2019
Boxes behave strangely 2 May 22, 2019
Button.text property does not change visible text of a button 3 May 22, 2019
PBR without reflection and with refraction 2 May 22, 2019
BABYLON.Debug.BoneAxesViewer modify the behavior 5 May 21, 2019
Rotating bodies don't collide correctly 15 May 21, 2019
AmmoJSPlugin Does Not Call Legacy onCollisionEvent 4 May 21, 2019
Action Manager Left pick and right pick event not working on child meshes when is recursive 3 May 21, 2019
Parenting object to bones not working at export with 3ds max 14 May 21, 2019
GLTF model with skeleton importer & pixi.js issue 4 May 21, 2019
ES6 version typings issue: engine.ts has no exported member 'IDisplayChangedEventArgs' 8 May 21, 2019
Camera - Keyboard issue 7 May 21, 2019
Ghetto PG Lighting 6 May 21, 2019
Odd GUI behaviors 3 May 20, 2019
GLTF mesh with skeleton, clone problem 7 May 20, 2019
Max2Babylon - 16bit TIF causes ambiguous export message 4 May 17, 2019
GUI Image isPointerBlock not Working 6 May 17, 2019
Wrong billboard position when it's child 6 May 16, 2019
Add LightMap in the Inspector does add Diffuse 5 May 16, 2019
Double __root__ when saving out glb from sandbox 6 May 15, 2019
upVector logic in ArcRotateCamera depends on how you define this vector 2 May 15, 2019
BABYLON.GUI.TextBlock.text 5 May 15, 2019
Need parenthesis on documentation 2 May 15, 2019
Google Chrome started firing pointerMove events for pointerDown 3 May 14, 2019
Vive Focus Controller (WebVR) 9 May 14, 2019
ParticleHelper.LoadASync loads textures from https://assets.babylonjs.com/particles/textures 4 May 13, 2019
Issues between ShadowGenerator and IOS/OSX 12 May 12, 2019
AssetContainer.dispose() does not work? 8 May 10, 2019