Bugs


Topic Replies Activity
About the Bugs category 2 December 7, 2018
Can not use babylon.js in IOS13! 2 October 15, 2019
Possible bug in ShaderMaterial 6 October 14, 2019
3d spatial audio glitches 12 October 14, 2019
User loadingScreen.DefaultLogoUrl is not used by the engine code 4 October 14, 2019
Framebuffer/Draw framebuffer is incomplete 21 October 14, 2019
animationGroup dispose() 3 October 14, 2019
Parallax mapping always flat 3 October 13, 2019
Can't see the Gradient 7 October 12, 2019
GlowLayer does not take into account ScreenRatio 10 October 12, 2019
Artefact with reflection in the water if the camera is close 14 October 11, 2019
CannonJS Physics In Playground - step-speed change each RUN? 11 October 11, 2019
Shadow disappears 3 October 10, 2019
Crash on Chrome and BJS 4.1 - caused by WATER MATERIAL and something else 8 October 9, 2019
Photo dome on mobile phones has a visible seam when useDirectMapping-option is false 15 October 9, 2019
Can't see my glb shadow 3 October 9, 2019
NPM Run Build Gives Errors 14 October 9, 2019
wheelDeltaPercentage has no effect in Firefox 2 October 8, 2019
GUI Text Input Not Editable 5 October 8, 2019
3d max morpher problem with animation groups 9 October 8, 2019
Can't add texture on glb object 3 October 8, 2019
Circumstances in which loadAsync doesn't work 4 October 7, 2019
BabylonJS Snippets (Playground, Node Material Editor) seems to not work 3 October 7, 2019
Mesh loading problem 5 October 6, 2019
Use TransformNode on SolidParticleSystem 3 October 6, 2019
[Solved]ES6 version typings issue: engine.ts has no exported member 'IDisplayChangedEventArgs' 8 May 21, 2019
Scaling instance cause disappearing child if parent disabled in 4.1 alpha 5 October 4, 2019
Super weird crash in `glDrawElements` unless `convertToUnIndexedMesh` called 2 October 3, 2019
AssetManager load in promise broken 3 October 2, 2019
ES6 Mesh.CreateTiledGround arguments issue 8 September 30, 2019