Feature requests


Topic Replies Activity
About the Feature requests category 1 May 6, 2019
Screenshot in high resolution [Sandbox] 9 September 16, 2019
Ideas and additions for the editor 4 September 16, 2019
Adding "cross" to the class Vector3? 5 September 16, 2019
High Quality Shadows 15 September 11, 2019
Babylonjs gui svg icon id support 7 September 9, 2019
Pass Path3D to MeshBuilder.ExtrudeShape and similar classes 3 September 8, 2019
Сhange material for sub-mesh in the editor 1 August 21, 2019
MultiPick Sprites 3 August 15, 2019
RELEASE.md with all changes 7 August 14, 2019
Make Edge Render have a Fog Option 18 August 12, 2019
Define typescript interface for options of method to make screenshots 41 August 5, 2019
Please ad an intensity slider for the enfironment light in the Inspector 16 August 1, 2019
PlaneRotationGizmo - use rotation if quaternion is null 13 July 31, 2019
Extend LensFlare constructor for use BABYLON.Texture 5 July 29, 2019
Basis Textures support 3 July 25, 2019
Make docs more readable and user-friendly 24 July 24, 2019
ShaderMaterial should be able to load shaders with .glsl extension 3 July 22, 2019
Overcome limitation of max. 4 light sources 7 July 18, 2019
Input Manager to rule them all 38 July 17, 2019
Cascaded Shadow Maps 4 July 4, 2019
Working port to Rollup 50 July 3, 2019
VR metric: data repository + calibration tester 3 June 27, 2019
Supported formats page in docs, elsewhere 3 June 27, 2019
Audio Sprites For BJS 15 June 21, 2019
Rtt Ignore List 4 June 19, 2019
Create More Advanced Audio Wrapping 5 June 18, 2019
Documents : See Examples in Playground link - open in tab please 2 June 13, 2019
Autofill Maths Constructors 5 June 3, 2019
Break up Exporters Repo by output 6 June 3, 2019