Questions


Topic Replies Activity
About the Questions category 2 December 7, 2018
Targeting Imported GLTF's properties 3 February 29, 2020
Offscreen canvas and multithreading 10 February 29, 2020
Record the perspective data when playing 360 video 8 February 29, 2020
Merging Meshes uncomfortable experience in Oculus Quest 1 February 29, 2020
RayPick won't Capture polygon that shares two axes 1 February 28, 2020
Use TextureCanvas to fit texture to mesh 14 February 28, 2020
Centerpoint correction on loaded model 14 February 28, 2020
2D image on the canvas + screenshot download 2 February 28, 2020
.dds VS .env Quality 3 February 28, 2020
Closest facet to a sphere does not appear to be... closest? 7 February 28, 2020
Mesh dispose triggers onDragEndObservable behavior 8 February 27, 2020
Make object movement smoother 2 February 28, 2020
Potential issue _soundSource in sound.ts 2 February 28, 2020
Rig optimization export .babylon 2 February 28, 2020
Mesh Intersection in Screen Space 4 February 28, 2020
Release 4.1 -- setCompressedTextureExclusions on Engine doesn't exist 3 February 28, 2020
How to apply shader to background? 6 February 28, 2020
Shadows from GLTF models 10 February 28, 2020
Coding question: reducing draw calls of multiple instanced objects 10 February 28, 2020
PointerDragBehavior keeps resseting my mesh position 16 February 28, 2020
Trail lags 1 frame behind with pivot 3 February 28, 2020
Using a single dynamic texture on two different meshes positioned differently? 3 February 28, 2020
Get uv texture point on sphere 13 February 28, 2020
3ds Max exporter issues after update 5 February 28, 2020
EnvironmentHelper not loading before AssetManager is finished! 7 February 28, 2020
Trail lags 1 frame behind 3 February 28, 2020
Changing camera works fine and throws an error 6 February 28, 2020
Cannot detect collisions (but can detect intersections) 5 February 28, 2020
Missing annotation for MeshBuilder.CreateBox options,`wrap`, `topBaseAt` and `bottomBaseAt`? 5 February 27, 2020