3D GUI: Changing the FollowBehavior of a slate

I am testing some things using the 3D GUI in my scene.
I find the slate may be an interesting feature to explore for scaling GUI images to the camera.
However the default behavior as seen in this PG from the doc makes the image go past the camera.
In the doc, it says that the slate uses the FollowBehavior.
My question is: How can I assign a new/custom FollowBehavior to my slate?

Thanks and meanwhile, have a great day :sunglasses:

Hello! Seems that you can get the default behaviors for the slate: HolographicSlate | Babylon.js Documentation (babylonjs.com) , disable/enable the ones you want: DefaultBehavior | Babylon.js Documentation (babylonjs.com) and also add custom behaviors with addBehavior: Control3D | Babylon.js Documentation (babylonjs.com)

Thanks. I will try that, see how it goes with addBehavior.
Meanwhile, have a great day :smiley:

You too! :smiling_face_with_three_hearts:

Hey there @mawa , how you doin? Just checking in if adding custom behaviors worked for you? :smiley:

Thanks for your constant monitoring. :face_with_monocle: I haven’t checked this part yet. In fact, my scene is not yet ready for this part and I’m currently focusing on creating the GUI elements I can deliver within the few days left before the end of the ‘GUI Summer Adventure’. But once, I will be back on it, I’ll let you know.
Meanwhile, have a great day :sunglasses: