1, Static vector field support for GPU Particle System
Useful to make GPU efxs.
2, ParticleColor / GPUTime delta etc built-in nodes for NME
To create node material for the particle.
1, Static vector field support for GPU Particle System
Useful to make GPU efxs.
2, ParticleColor / GPUTime delta etc built-in nodes for NME
To create node material for the particle.
Adding @Evgeni_Popov and @Deltakosh as it fits with some of the in progress work to expand nme to particles.
We are working on 2:slight_smile:
For 1, if you want to contribute that would be awesome!
really a rough task for me, but who knows, if one day i’m very powerful on BJS then i will have a try. because it’s a framework worth to dig into.
Thanks a ton!