# A simple character control using Havok

**URL:** <https://forum.babylonjs.com/t/a-simple-character-control-using-havok/46970>\
**Category:** Demos and projects\
**Tags:** mesh, havok\
**Created:** [January 5, 2024, 5:22am UTC](https://forum.babylonjs.com/t/a-simple-character-control-using-havok/46970 "2024-01-05T05:22:16Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![late-autumn-give-ear](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/late-autumn-give-ear/32/36485_2.png) [@late-autumn-give-ear](https://forum.babylonjs.com/u/late-autumn-give-ear)\
**Post date:** [January 5, 2024, 5:22am UTC](https://forum.babylonjs.com/t/a-simple-character-control-using-havok/46970/1 "2024-01-05T05:22:16Z")

</div>

Hey guys.  
I wrote a simple character controller. Write it down here for my further study.

> **[Babylon.js Playground](https://playground.babylonjs.com/#GEDIPT%2320)**
>
> Babylon.js playground is a live editor for Babylon.js WebGL 3D scenes

---

<div class="post-metadata">

**Author:** ![carolhmj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/carolhmj/32/25918_2.png) [@carolhmj](https://forum.babylonjs.com/u/carolhmj)\
**Post date:** [January 8, 2024, 4:11pm UTC](https://forum.babylonjs.com/t/a-simple-character-control-using-havok/46970/2 "2024-01-08T16:11:46Z")

</div>

Pretty cool!

---

<div class="post-metadata">

**Author:** ![MackeyK24](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mackeyk24/32/3741_2.png) [@MackeyK24](https://forum.babylonjs.com/u/MackeyK24)\
**Post date:** [March 13, 2024, 12:37pm UTC](https://forum.babylonjs.com/t/a-simple-character-control-using-havok/46970/3 "2024-03-13T12:37:32Z")

</div>

New Havok Physics Update

[Unity Interactive Content - Character Controller Demo Playground](https://playground.babylonjs.com/index.html?BabylonToolkit#V9AUOR)
