# Adding a button to the 3D model?

**URL:** <https://forum.babylonjs.com/t/adding-a-button-to-the-3d-model/12429>\
**Category:** Questions\
**Created:** [July 13, 2020, 4:29am UTC](https://forum.babylonjs.com/t/adding-a-button-to-the-3d-model/12429 "2020-07-13T04:29:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Aekantak007](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/aekantak007/32/9453_2.png) [@Aekantak007](https://forum.babylonjs.com/u/Aekantak007)\
**Post date:** [July 13, 2020, 4:29am UTC](https://forum.babylonjs.com/t/adding-a-button-to-the-3d-model/12429/1 "2020-07-13T04:29:05Z")

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hey guys just need a info on how to add buttons on your 3D asset so that it can take you to a different webpage with information on it?

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [July 13, 2020, 2:37pm UTC](https://forum.babylonjs.com/t/adding-a-button-to-the-3d-model/12429/2 "2020-07-13T14:37:56Z")

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Hello I recommend you use the Babylon GUI:

- [Use the Babylon GUI - Babylon.js Documentation](https://doc.babylonjs.com/how_to/gui)
- [Use the Babylon 3D GUI - Babylon.js Documentation](https://doc.babylonjs.com/how_to/gui3d)

That being said using simple plain html on top of your canvas works as well (depending on how deep you want the button to be integrated in the scene)
