# Animating camera target also changes position

**URL:** <https://forum.babylonjs.com/t/animating-camera-target-also-changes-position/29752>\
**Category:** Bugs\
**Created:** [April 26, 2022, 10:06pm UTC](https://forum.babylonjs.com/t/animating-camera-target-also-changes-position/29752 "2022-04-26T22:06:24Z")\
**Posts on this page:** 1\
**Showing post:** 6

<div class="post-metadata">

**Author:** ![fchoisy](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/fchoisy/32/28117_2.png) [@fchoisy](https://forum.babylonjs.com/u/fchoisy)\
**Post date:** [August 17, 2022, 12:13pm UTC](https://forum.babylonjs.com/t/animating-camera-target-also-changes-position/29752/6 "2022-08-17T12:13:17Z")

</div>

I believe this should be written in the breaking changes of version 5.

If you take this playground : [https://playground.babylonjs.com/#IA5B1R#6](https://playground.babylonjs.com/#IA5B1R#6) (same as version 1 but without the position animation), and you change the Babylon.js version to 4.2.1, the behavior is not the same as on version 5.19.0.

---

_[View the full topic](https://forum.babylonjs.com/t/animating-camera-target-also-changes-position/29752)._
