I got a question about a tube animation along the path.
In this documentation, it says that the frontUVs is an array of Vector4.
But it turns out I can’t make this work with this.
It’s working fine if it’s a Vector4 but not an array of Vector4.
I was thinking I will have a texture wit color and I an show the colors by moving UVs on tube but its not working like expected in the documentation.
And also I cant update this by supplying a new set of UVs when I want to animate this.
My idea is to have the thick line animation and changing color along with the animation, but this is no working like LineSystem:
And I’m missing functionality.
Or add thickens to the line but also keep color per segment (but not with rendering renderOutline that has only one color for the entire line) or add color control to tubes. Or maybe I’m missing here something.
Any solution will be good for me:
- Add thickness to LineSystem, but not with renderOutline. To keep control of segment color.
- How to change UVs on animation tube (so to make frontUVs array Vectr4 to work)