# Babylon augmented reality for ARCore/ARKit on Android/iOS?

**URL:** <https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465>\
**Category:** Questions\
**Created:** [January 13, 2021, 6:58pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465 "2021-01-13T18:58:25Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![FernandoConti](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/fernandoconti/32/34985_2.png) [@FernandoConti](https://forum.babylonjs.com/u/FernandoConti)\
**Post date:** [January 13, 2021, 6:58pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465/1 "2021-01-13T18:58:25Z")

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Hi everyone!

In the past I’ve done some quick glb PBR exports and ran them as AR on Android ans iOS.

But ARCore and ARKit use different render engines from Babylon.js.

Is it all possible to use the Babylon.js engine for AR exports, and what would be the easiest/fastest route?

Thank you for your feedback!

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [January 13, 2021, 7:19pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465/2 "2021-01-13T19:19:40Z")

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Hey!

Did you check BabylonNative? I guess it could be what you need  
[Babylon Native: cross-platform native apps with the power of Babylon.js](https://www.babylonjs.com/native/)

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**Author:** ![FernandoConti](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/fernandoconti/32/34985_2.png) [@FernandoConti](https://forum.babylonjs.com/u/FernandoConti)\
**Post date:** [January 13, 2021, 7:45pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465/3 "2021-01-13T19:45:40Z")

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Thank you Deltakosh!

It looks amazing but I understand it’s still under heavy development…

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [January 13, 2021, 8:09pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465/4 "2021-01-13T20:09:49Z")

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Adding @bghgary

It is fully functional already so feel free to start using it 😃

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**Author:** ![bghgary](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/bghgary/32/48532_2.png) [@bghgary](https://forum.babylonjs.com/u/bghgary)\
**Post date:** [January 14, 2021, 6:27pm UTC](https://forum.babylonjs.com/t/babylon-augmented-reality-for-arcore-arkit-on-android-ios/17465/5 "2021-01-14T18:27:38Z")

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We are still developing and some contracts are not solid yet, but it should be fairly stable to try out.
