# Babylon.js 8.0 Release - Call for Community Creations

**URL:** <https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276>\
**Category:** Announcements\
**Created:** [January 29, 2025, 12:30am UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276 "2025-01-29T00:30:52Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![PirateJC](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/piratejc/32/1003_2.png) [@PirateJC](https://forum.babylonjs.com/u/PirateJC)\
**Post date:** [January 29, 2025, 12:30am UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/1 "2025-01-29T00:30:52Z")

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Howdy Wonderful Babylon Community!

We’re hitting the ground running this year, already in full prep-mode for the release of Babylon 8.0!!! Which we’re aiming to release in late March!

That means it’s time to start the process of pulling together the Babylon 8.0 release video!

Every year, the big annual release is the biggest marketing moment of the year. We celebrate each release with a special “announcement video” for the new version of Babylon. We try our best to make these videos big, bold, and exciting and we want you to be a part of it!

Each one of you is an important part of this community and we like to take this moment once a year to show you how much we appreciate you and what you create with Babylon.js, by including some of your Babylon.js creations in the release video.

**If you have made something with Babylon.js in the last year, then you can submit your creation to be considered by simply replying to this thread with a link to something you’ve made with Babylon.js.**

The submission **deadline is Feb 28th 2025!**

Please note that due to the length of these videos (2-3 mins) and the number of submissions, we may not be able to include every submission in the video.

Check out last year’s release videos to see where/how community submissions are featured!

[![](https://img.youtube.com/vi/5V07vm5u74Q/maxresdefault.jpg "Babylon.js 7.0 Release Video") ](https://www.youtube.com/watch?v=5V07vm5u74Q)

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**Author:** ![PirateJC](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/piratejc/32/1003_2.png) [@PirateJC](https://forum.babylonjs.com/u/PirateJC)\
**Post date:** [January 29, 2025, 7:13pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/2 "2025-01-29T19:13:56Z")

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Pinned on January 29, 2025, 7:13pm UTC



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**Author:** ![PirateJC](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/piratejc/32/1003_2.png) [@PirateJC](https://forum.babylonjs.com/u/PirateJC)\
**Post date:** [January 29, 2025, 7:14pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/3 "2025-01-29T19:14:09Z")

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Made this a banner on January 29, 2025, 7:14pm UTC. It will appear at the top of every page until it is dismissed by the user.



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**Author:** ![bitmo\_games](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/bitmo_games/32/37337_2.png) [@bitmo\_games](https://forum.babylonjs.com/u/bitmo_games)\
**Post date:** [January 29, 2025, 8:40pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/4 "2025-01-29T20:40:15Z")

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Hi, my game is available for that:

> **[Space intruders alliance on Steam](https://store.steampowered.com/app/2989230/Space_intruders_alliance/)**
>
> Our planet's trading port is under attack by an alliance of raiders, defend the station and attack the intruders.

> **[Space intruders alliance - Download and play on Windows | Microsoft Store](https://apps.microsoft.com/detail/9p4p19mvc0hw?hl=en-US&gl=US)**
>
> In the 25th century, humanity has expanded throughout the universe, we are in a commercial port of a distant colony planet, after a solitary and peaceful expansion there is a first encounter, unknown ships have appeared and attack the trading port,...

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**Author:** ![Guillaume\_Pelletier](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/guillaume_pelletier/32/3695_2.png) [@Guillaume\_Pelletier](https://forum.babylonjs.com/u/Guillaume_Pelletier)\
**Post date:** [January 30, 2025, 5:18pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/5 "2025-01-30T17:18:50Z")

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You might find a demo of a terrain-based extension for Babylon.js that I worked on [here](https://www.avegalaxar.com/babylon/3DMap.html#). It leverages new WebGL features, such as 3D textures

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**Author:** ![Maiu](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/maiu/32/44046_2.png) [@Maiu](https://forum.babylonjs.com/u/Maiu)\
**Post date:** [January 31, 2025, 6:16pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/6 "2025-01-31T18:16:29Z")

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If It’s decent enough than I’ll be happy to submit with my ‘game’.

> **[Maiu Online - MMORPG Adventure](https://maiu-online.com)**
>
> A 3D top-down indie MMORPG with thrilling battles, immersive worlds, and a vibrant community, coming soon!

I think currently the most decent video from game is this:

[![](https://img.youtube.com/vi/NNTGjmlUVBg/maxresdefault.jpg "JavaScript MMORPG - Maiu Online - Ep:51 - New Boss") ](https://www.youtube.com/watch?v=NNTGjmlUVBg)

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**Author:** ![rafaelj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/rafaelj/32/36167_2.png) [@rafaelj](https://forum.babylonjs.com/u/rafaelj)\
**Post date:** [January 31, 2025, 10:31pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/7 "2025-01-31T22:31:30Z")

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Hi, Babylon.js community!

I am a physics teacher, and in 2024, I started a project to create a series of casual physics simulations using Babylon.js, targeted at mobile browsers. Over the course of a year, I developed a total of 7 simulations. Each one explores different features of Babylon.js and different physics concepts, offering its own unique gameplay.

With this work, I concluded that Babylon.js is an incredible tool for the agile production of casual physics simulations, combining performance, flexibility, and ease of use. I believe these simulations can be a great representation of the potential of Babylon.js for educational projects and interactive simulations.

You can check out all the simulations on my website: [Física Games](https://fisicagames.com.br) .

Thank you for the opportunity to participate in this initiative!

 ![rect992](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/b/f/bf163af6f5ff72b425be6529e2516172f88b871f.jpeg)

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**Author:** ![tibotiber](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/tibotiber/32/26735_2.png) [@tibotiber](https://forum.babylonjs.com/u/tibotiber)\
**Post date:** [February 3, 2025, 8:19am UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/8 "2025-02-03T08:19:03Z")

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It’s that time of the year 🎉. Congrats to the team.

Smplrspace continues to grow with more advanced dataviz like heatmaps, integrated data on whole buildings, and floor plan based reporting software for non-technical commercial real estate professionals.

Website: [https://www.smplrspace.com/](https://www.smplrspace.com/)

I think the “crispiest” visuals would be our heatmaps:

[![](https://img.youtube.com/vi/29jnmA2Jzy4/maxresdefault.jpg "Heatmap layers API") ](https://www.youtube.com/watch?v=29jnmA2Jzy4)

but we’ve also got a variety of examples in this demo:  
https://player.vimeo.com/video/924469504?h=4916331e99

and the reporting UI for users here:  
https://player.vimeo.com/video/1006835073?h=e1b642dee7

Would love to see our progress featured :). Happy to provide highres version if needed.  
Take care.

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**Author:** ![SamuelSousa](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/samuelsousa/32/33388_2.png) [@SamuelSousa](https://forum.babylonjs.com/u/SamuelSousa)\
**Post date:** [February 4, 2025, 4:56am UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/9 "2025-02-04T04:56:44Z")

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Hi guys!

This past year I recreated Tic Tac Toe in Babylon.js:

[![](https://img.youtube.com/vi/1s30xjtDKCI/hqdefault.jpg "Tic Tac Toe Spa") ](https://www.youtube.com/watch?v=1s30xjtDKCI)

You can check it out over here:

> **[Tic Tac Toe Spa by Samuel Sousa](https://samuelsousa.itch.io/tic-tac-toe)**
>
> Created with babylon.js

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [February 4, 2025, 4:14pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/10 "2025-02-04T16:14:22Z")

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so pretty 🙂

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**Author:** ![SamuelSousa](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/samuelsousa/32/33388_2.png) [@SamuelSousa](https://forum.babylonjs.com/u/SamuelSousa)\
**Post date:** [February 4, 2025, 5:15pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/11 "2025-02-04T17:15:49Z")

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Thank you!

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**Author:** ![Michael\_Prosser](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/michael_prosser/32/6062_2.png) [@Michael\_Prosser](https://forum.babylonjs.com/u/Michael_Prosser)\
**Post date:** [February 4, 2025, 6:35pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/12 "2025-02-04T18:35:59Z")

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This is my current WebXR Project “Scubanaut”.

[https://sleekinteractive.com/trailer/Scubanaut.mp4](https://sleekinteractive.com/trailer/Scubanaut.mp4)

[https://sleekinteractive.com/trailer/ScubanautCaves.mp4](https://sleekinteractive.com/trailer/ScubanautCaves.mp4)

BABYLONJS RULES 🤘

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**Author:** ![simon](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/simon/32/45590_2.png) [@simon](https://forum.babylonjs.com/u/simon)\
**Post date:** [February 5, 2025, 2:52pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/13 "2025-02-05T14:52:43Z")

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I’m actually working on some very similar in terms of underwater scene environment. Not sure if I will have enough time to finalize until release…Will see)

 ![Снимок экрана от 2025-02-05 14-52-30](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/1/3/13f999c7a50a059d1fed7234d82b99e606021054.jpeg)  
 ![Снимок экрана от 2025-02-05 14-52-14](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/9/0/90f5bec546f6ea3db5438f835d983d7bbbf1c4c1.jpeg)  
 ![Снимок экрана от 2025-02-05 14-52-02](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/7/f/7f4193175665e41e6f13374a7264cdf5584ff13c.jpeg)

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**Author:** ![yamaciller](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/yamaciller/32/21810_2.png) [@yamaciller](https://forum.babylonjs.com/u/yamaciller)\
**Post date:** [February 6, 2025, 4:13pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/14 "2025-02-06T16:13:44Z")

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Hello Dear Babylon,  
we had the pleasure to produce an artwork for and with John Gerrard, which is a (solar) - year long performance of a robot producing patterns in form of glas/ice crystals.  
The work is called crystalline work, which is running on the platform feralfile.  
All the produced patterns are stored and can be aquired as artworks.  
We were very pleased to work with babylon (again) as it made it possible to realize the vision of the artist.  
Please find the link here\>

> **[Experience the crystalline work art exhibition on Feral File](https://feralfile.com/explore/exhibitions/crystalline-work-5ze)**
>
> Opened in 2024, minted on Ethereum and featuring john gerrard

Hope you like it, feedback is very appreciated.  
All the best and thank you soo much.  
Werner

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**Author:** ![CodingCrusader](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/codingcrusader/32/29857_2.png) [@CodingCrusader](https://forum.babylonjs.com/u/CodingCrusader)\
**Post date:** [February 6, 2025, 9:37pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/15 "2025-02-06T21:37:52Z")

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The underwater world is high on the agenda for version 8.0! 🌊✨

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/3/8/38b93f9aa0d6c5032c155e0c370e28a47fa1f984.jpeg)

[Aquarium](https://www.babylonjs-playground.com/full.html#7UYLUQ)

* * *

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/f/2/f22d48c638a3928d22240c87d43679c8060c94d0.jpeg)

[Deus ex machina](https://www.babylonjs-playground.com/full.html#4E8O7V#8)

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**Author:** ![deimos411](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deimos411/32/17635_2.png) [@deimos411](https://forum.babylonjs.com/u/deimos411)\
**Post date:** [February 7, 2025, 8:36pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/16 "2025-02-07T20:36:43Z")

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Hello!

I started a little project on a landscape with seasons using instances last week.  
You can find it here \>\>\> : [3D Landscape with seasons](https://virtualworlds.fun/landscape/) 🌲⛰ 🥾

 ![season_babylon7](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/1/d/1d3896834cf1f300b89ac8a50141aa7fa9ee54ff.jpeg)  
 ![season_babylon7_summer](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/c/4/c4c4f475aad9cc7bb46f7217773669ec069df2ab.jpeg)  
 ![season_babylon7_autumn](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/5/7/577a7266b56e9cfa9a6a0e8ba6cb6db369f3a312.jpeg)  
 ![season_babylon7_spring](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/6/d/6dd1574fed49771e99f24ed44ef3796f5fde3821.jpeg)

Season change every 10s. Each landscape is generated randomly.

## Camera Controls
Left Click + Drag: Rotate camera  
Mouse Wheel: Zoom in/out  
Touch: One finger to rotate, two fingers to zoom  
Rotating camera start after 30s of inactivity
## Terrain Editor \*New\*
Right Click + Move up/ down to raise and lower the terrain  
Random/Reset/Load/Save options  
Season buttons  
  
To help me on this project I use DeepSeek and Claude.

I can’t wait to discover version 8 of BabylonJS!

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<div class="post-metadata">

**Author:** ![Kochab](https://avatars.discourse-cdn.com/v4/letter/k/a88e57/32.png) [@Kochab](https://forum.babylonjs.com/u/Kochab)\
**Post date:** [February 12, 2025, 1:41am UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/17 "2025-02-12T01:41:29Z")

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I released [Emerald Geography](https://store.steampowered.com/app/3171440/Emerald_Geography/) on Steam in September of last year. I’d be happy to send a steam key if needed.

[![](https://img.youtube.com/vi/1OSbdbGVyMg/maxresdefault.jpg "Emerald Geography Trailer") ](https://www.youtube.com/watch?v=1OSbdbGVyMg)

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<div class="post-metadata">

**Author:** ![simon](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/simon/32/45590_2.png) [@simon](https://forum.babylonjs.com/u/simon)\
**Post date:** [February 13, 2025, 5:24pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/18 "2025-02-13T17:24:41Z")

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Some works that we did

## [https://demo.do.clickon.pro/mars/](https://demo.do.clickon.pro/mars/) ![](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/7/f/7faf52d5950e61fbb5f49bf2934acae59f1c3cae.jpeg) [https://chambers.projects.clickon.pro/#/simulator/?sim=saw7000](https://chambers.projects.clickon.pro/#/simulator/?sim=saw7000) (Automatic Sawmill) ![](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/f/b/fb3500e9c46920117ce36dd64a7e6d06b93b5fee.jpeg) [https://chambers.projects.clickon.pro/#/simulator/?sim=cds12](https://chambers.projects.clickon.pro/#/simulator/?sim=cds12) (Equipment testing chamber) ![](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/e/5/e53e36713487cda396947f115f6b2e28d38bc4ad.jpeg)

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<div class="post-metadata">

**Author:** ![pjoe](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/pjoe/32/1906_2.png) [@pjoe](https://forum.babylonjs.com/u/pjoe)\
**Post date:** [February 14, 2025, 12:27pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/19 "2025-02-14T12:27:56Z")

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Still very much in early development, but here goes: Sci-fi Rogue

[![](https://img.youtube.com/vi/3Mw5lUt_KEE/hqdefault.jpg "SciFiRogue Teaser") ](https://www.youtube.com/watch?v=3Mw5lUt_KEE)

If using this, please title it: [SCIFIROGUE.COM](http://SCIFIROGUE.COM) (will be working on basic website next week)

Also lemme know if you need better quality footage - the forum only allows me 8MB upload, so ended up with YouTube instead 🙂

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**Author:** ![simon](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/simon/32/45590_2.png) [@simon](https://forum.babylonjs.com/u/simon)\
**Post date:** [February 14, 2025, 5:35pm UTC](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276/20 "2025-02-14T17:35:24Z")

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I have a error when go by the link(

“The IP address of the server [scifirogue.com](http://scifirogue.com) could not be found.”

[Next page](https://forum.babylonjs.com/t/babylon-js-8-0-release-call-for-community-creations/56276.md?page=2)
