# Baked Texture Animations with Animation Groups?

**URL:** <https://forum.babylonjs.com/t/baked-texture-animations-with-animation-groups/32518>\
**Category:** Questions\
**Created:** [July 26, 2022, 10:13pm UTC](https://forum.babylonjs.com/t/baked-texture-animations-with-animation-groups/32518 "2022-07-26T22:13:38Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![oriongu](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/oriongu/32/40402_2.png) [@oriongu](https://forum.babylonjs.com/u/oriongu)\
**Post date:** [August 9, 2023, 3:45am UTC](https://forum.babylonjs.com/t/baked-texture-animations-with-animation-groups/32518/13 "2023-08-09T03:45:50Z")

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Hi @Evgeni_Popov, I was looking to integrate vat animations into my project but was wondering what are the benefits?

With a standard async import of 100+ entities, I get similar fps to your playground example? And that’s with 0 optimization, I’m sure I could improve that number. Hopefully, my question isnt too silly 🙂

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/e/b/eb7e6750f8ec62ff9b79dbeb9db0590b310cdf40.jpeg)

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