Behaviour of the pointlight does not correspond to reality

You know that, you walk through the real world and see a reflection on a disc and think, “hey, that looks just like babylon!” :slight_smile:

The other day I sat in the relaxation room and was fascinated by the light that was thrown from a rectangular box against the walls.

I wanted to recreate this scenario with Babylon for study purposes and was a bit disappointed because it didn’t exactly correspond to reality.

At the back wall the light should appear as a cone and the point of light at the left wall should not be at all.

I think it’s a bug?

Here’s the scenario: Babylon.js Playground

a pointLight emits light in all directions, i think what you’re looking for is a spotLight