When I try to load a scene with SSS (PrePassRenderer) enabled on the latest version (Beta.4), the canvas turns completely black.
A demo playground:
https://playground.babylonjs.com/#E4AAAA#2
If I change the version to 4.2.1 it renders but the SSS is somewhat messed up.
Device:
iPad Pro
Version: 15.2.1 (latest)
@sebavan - is that a known issue with iOS?
labris
January 20, 2022, 1:40pm
3
My iPad Pro 15.1 shows correctly in Chrome and Safari with the latest 5.0.
For 4.2.1 there is black-and-white mesh.
After upgrading to 15.2.1 I have the same results.
So it seems to be an isolated case on @Forsaken ās device?
@Forsaken , just to be sure, would you be able to try clearing cache completely and see if the results are different?
I have just tried, and the result is the same. @RaananW
Latest
4.2.1
Nothing I can think of and I unfortunately can not repro either @Deltakosh can you try on your ipad pro ?
I do not repro either
any chance your turned webgl2 off?
1 Like
Definitely on sadly enough, I did try changing some of the settings on safari but none of it really fixed it.
labris
January 21, 2022, 7:48am
9
Here is iPhone8 Chrome screenshot (Safari has the same results)
We need more testers to be objective
Kesshi
January 21, 2022, 8:47am
10
I know this issue. It also happens on my IPhone SE 2020. It is because of the buggy WebGL 2 support in IOS.
1 Like
Same here. iPad Pro M1.
Have noticed this on different projects already.
First thought it was because the texture size exceeded a limit?
sebavan
January 21, 2022, 7:36pm
12
Oh might be a M1 only issue ???
1 Like
The iPad pro Iām using is not a M1 version however.
sebavan
January 24, 2022, 1:52pm
14
@Forsaken what is the version of your IPAD os and Safari version ?
sebavan
January 24, 2022, 3:39pm
16
@Deltakosh are you also on 15.2.1 on your IPad pro ? so weird ā¦
I was not. I updated yesterday