# Bloom - Mesh Wise

**URL:** <https://forum.babylonjs.com/t/bloom-mesh-wise/18507>\
**Category:** Questions\
**Tags:** material\
**Created:** [February 18, 2021, 7:10am UTC](https://forum.babylonjs.com/t/bloom-mesh-wise/18507 "2021-02-18T07:10:39Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sidharth\_Suresh](https://avatars.discourse-cdn.com/v4/letter/s/e19b73/32.png) [@Sidharth\_Suresh](https://forum.babylonjs.com/u/Sidharth_Suresh)\
**Post date:** [February 18, 2021, 7:10am UTC](https://forum.babylonjs.com/t/bloom-mesh-wise/18507/1 "2021-02-18T07:10:39Z")

</div>

Hi,  
I have around 100 meshes in my scene clubbed together. I want to apply glow to only one mesh. As per the docs → gl = new BABYLON.GlowLayer(“glow”, scene);gl.isEnabled = true; ends up glowing all the meshes with emissive property. I tried using customEmissiveColorSelector but I am failing to glow only one mesh, it results in an infinite loop. Can someone please help?

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<div class="post-metadata">

**Author:** ![Vinc3r](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/vinc3r/32/25340_2.png) [@Vinc3r](https://forum.babylonjs.com/u/Vinc3r)\
**Post date:** [February 18, 2021, 8:06am UTC](https://forum.babylonjs.com/t/bloom-mesh-wise/18507/2 "2021-02-18T08:06:03Z")

</div>

The doc’ also tells you how to glow only specific meshes 😉 [Making Meshes Glow | Babylon.js Documentation](https://doc.babylonjs.com/divingDeeper/mesh/glowLayer#include-only-some-meshes)

```javascript
var gl = new BABYLON.GlowLayer("glow", scene);
gl.addIncludedOnlyMesh(mesh);

```
