Bump level for PBR material

Hello ,

How i can increase or decrease the bump level for pbr material like for environment Intensity for example ?


You can use the level property of the bump texture:


It is not work for PBR material ?

this is my code :

var a94m = new BABYLON.PBRMaterial(“a94m”, scene);
a94m.bumpTexture = new BABYLON.Texture("./texture/wall_bump.jpg", scene);
a94m.bumpTexture.level = 1;

Yes, it does work for PBR materials too: