it’s my first time I play around with animations. In blender I found an option called Bendy Bones where I increased the segments to 5. After that the lower part of my animated object is kind of static and just the upper part is rotating. This is exactly what I want to achieve but this doesn’t work in babylon.
I wonder if it’s just the exporter that doesn’t include this information or if it’s not possible to use in babylon. This image should make it clear.