We are having issues starting Animation Groups that come from Maya. The ones from Blender work just fine. This is especially true for Rotations.
The first thing I do is Print All Animations in the scene using:
All Animations show up just fine. All say:
Then I start the Animations calling them by their name. There are no Errors. I instantly print to the console again. All animations from Blender switch to
The Animations from Maya stay false and do not play. There are no Errors. They also still say:
We can’t figure this out. Is there anything that can help us Debug this thing??