# Chillin with Babylon

**URL:** <https://forum.babylonjs.com/t/chillin-with-babylon/30882>\
**Category:** Demos and projects\
**Created:** [May 30, 2022, 10:29pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882 "2022-05-30T22:29:11Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![DRLeria](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/drleria/32/50928_2.png) [@DRLeria](https://forum.babylonjs.com/u/DRLeria)\
**Post date:** [May 30, 2022, 10:29pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/1 "2022-05-30T22:29:11Z")

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Here I want to share a selection of exercises and tests that I´ve been doing with BabylonJS in my spare time.

My last exercises are focused on learning how to design different navigation systems, character animation and of course taking advantage of the potential of Unity Exporter.

We keep learning  
🤘 Long live BJS 🤘

[BabylonJS DEMOS](https://viseni.com/bjsdemo/index.html)

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [May 30, 2022, 11:13pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/2 "2022-05-30T23:13:27Z")

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This looks so pretty

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/b/6/b6fb26964d196761c9667455a29796236e54c9bf.jpeg)

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**Author:** ![DRLeria](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/drleria/32/50928_2.png) [@DRLeria](https://forum.babylonjs.com/u/DRLeria)\
**Post date:** [May 31, 2022, 10:00am UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/3 "2022-05-31T10:00:06Z")

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Thanks sir! 🙌 Using Unity Exporter

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [May 31, 2022, 4:14pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/4 "2022-05-31T16:14:18Z")

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cc @PirateJC / @thomlucc to add to our demo page!

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**Author:** ![Pryme8](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/pryme8/32/7212_2.png) [@Pryme8](https://forum.babylonjs.com/u/Pryme8)\
**Post date:** [May 31, 2022, 8:23pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/5 "2022-05-31T20:23:20Z")

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@MackeyK24 looky looky a toolkit user 🔥

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**Author:** ![PirateJC](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/piratejc/32/1003_2.png) [@PirateJC](https://forum.babylonjs.com/u/PirateJC)\
**Post date:** [June 3, 2022, 7:09pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/6 "2022-06-03T19:09:36Z")

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Looks AWESOME!

I tweeted out about it here:

> <https://twitter.com/babylonjs/status/1532798109834543104>

And added one of your demos to the community page as well!

> **[Babylon.js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best](https://www.babylonjs.com/community/)**
>
> Babylon.js is one of the world's leading WebGL-based graphics engines. From a new visual scene inspector, best-in-class physically-based rendering, countless performance optimizations, and much more, Babylon.js brings powerful, beautiful, simple, and...

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**Author:** ![DRLeria](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/drleria/32/50928_2.png) [@DRLeria](https://forum.babylonjs.com/u/DRLeria)\
**Post date:** [June 3, 2022, 9:54pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/7 "2022-06-03T21:54:04Z")

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The Great Pirate 🤟  
Thanks sir! Still learning and loving BabylonJS

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**Author:** ![terransage](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/terransage/32/21085_2.png) [@terransage](https://forum.babylonjs.com/u/terransage)\
**Post date:** [June 5, 2022, 11:53pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/8 "2022-06-05T23:53:51Z")

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Wow, beautiful and inspiring, though I’m guaranteed to have nightmares about the one-horned guy… 😲

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**Author:** ![Moriy](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/moriy/32/30563_2.png) [@Moriy](https://forum.babylonjs.com/u/Moriy)\
**Post date:** [July 11, 2022, 7:12am UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/9 "2022-07-11T07:12:53Z")

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Hi DRLeria, do you calculate lighting map in Unity? I think its effect is so pretty.

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**Author:** ![DRLeria](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/drleria/32/50928_2.png) [@DRLeria](https://forum.babylonjs.com/u/DRLeria)\
**Post date:** [July 14, 2022, 11:04pm UTC](https://forum.babylonjs.com/t/chillin-with-babylon/30882/10 "2022-07-14T23:04:15Z")

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Hi Moiry! Yes, I use to bake lights in Unity and export my scene using Unity Toolkit.
