Clip plane and Picking support in NME

How about the support for picking, shadows, instances and clip plane in node material editor.?

I like to know to difference in creating a NodeMaterial using node material editor and creating CustomMaterial (like PBRCustomMaterial).
so that I can include concepts which are not included in NME.

Thanks
Gopinath Vellingiri

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Picking, shadows and instances are already supported by the NME (note that picking is not related to shaders).

Regarding clip planes, Iā€™m not sure it is planned as it is only a matter of doing a dot product between the world position and the clip plane and rejecting the fragment if it is > 0.

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