# Close blurred object has sharp edge on focused second object

**URL:** <https://forum.babylonjs.com/t/close-blurred-object-has-sharp-edge-on-focused-second-object/40683>\
**Category:** Questions\
**Tags:** mesh\
**Created:** [May 11, 2023, 7:51am UTC](https://forum.babylonjs.com/t/close-blurred-object-has-sharp-edge-on-focused-second-object/40683 "2023-05-11T07:51:51Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [May 11, 2023, 6:35pm UTC](https://forum.babylonjs.com/t/close-blurred-object-has-sharp-edge-on-focused-second-object/40683/10 "2023-05-11T18:35:00Z")

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yup DOF bleeding/unbleeding is one of the main artifacts unfortunately and it would require to implement a different DOF technique which might be a good rendering improvement candidate @Evgeni_Popov ?

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