Collisions of an object with another object, such as a car with a car

Hi, I want to deal with the 3d programming stage. namely the collision of objects. let me load two MESh (objects (cars), one is standing, the other I control from the keyboard (move by coordinates), is it possible to make it so that when approaching a stationary car (no. 2) my car either stops when it collides with it, or bounced back (although this is probably difficult), how can I track the collision of cars in order to write further physics code for their interaction, Thanks

Maybe those docs can help: