Crash page in secound Time Refresh

Hi guysAt AMGround we use BJS & nuxtJs and sometime we see the abnormal addition in Graphics Ram in second Time Refresh which crashes all page (not a only canvas) - look like the old buffers is not disposedwe wish to know what can be the causes of that .
also how can be promis all data be dispose in page close.
Here is the link to Amground Demo

I have this error on the first page (before entering):

[.WebGL-000010A405388700] GL_INVALID_OPERATION: Active draw buffers with missing fragment shader outputs.

This means you are using a shader that does not write to gl_FragColor.

I tried to refresh several times but couldn’t make it crash, unfortunately. Testing on Windows 11 with a 3080Ti.

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