# Cube Pets Tower, a reversed Angry Birds

**URL:** <https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582>\
**Category:** Demos and projects\
**Created:** [June 3, 2026, 3:37pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582 "2026-06-03T15:37:50Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![SvenFrankson](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/svenfrankson/32/29446_2.png) [@SvenFrankson](https://forum.babylonjs.com/u/SvenFrankson)\
**Post date:** [June 3, 2026, 3:37pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/1 "2026-06-03T15:37:50Z")

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Hello there !

Here’s my latest creation, made this week-end for **Wavedash SpringJam 2026**

It’s Cube Pets Tower, a physic game available for free on Wavedash

> **[Cube Pets Tower](https://wavedash.com/games/cube-pets-tower)**
>
> Protect cute pets from falling cannon-balls in Cube Pets Tower, a reversed AngryBird !
> 
> How to play ?
> 
> \- Draw lines to create blocks.
> \- Drag blocks around to make a building
> \- Press GO and hope your…

I wanted to make a game using Havok, so there it is !

(the animals are very cute, and are from Kenney [https://kenney.nl/](https://kenney.nl/))

Here are a few screenshots

 ![screenshot2](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/b/a/ba2f319e6886c7c45ce14347d8ccc4221771768f.jpeg)  
 ![screenshot3](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/6/4/64f77b01de57ef247ad233ab924936e7b4a24bbf.jpeg)

I’m very impressed by Havok performances on my desktop computer (RTX 2070), thanks ! Now I’ll try to see if I can have it work better on less powerful devices, where the tower tends to shake a bit too much ^^

Thanks for your interest and have a nice day !

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [June 3, 2026, 4:04pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/2 "2026-06-03T16:04:13Z")

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It looks SOOOO cute!

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**Author:** ![AlitarSemiramis](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/alitarsemiramis/32/49920_2.png) [@AlitarSemiramis](https://forum.babylonjs.com/u/AlitarSemiramis)\
**Post date:** [June 3, 2026, 4:39pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/3 "2026-06-03T16:39:49Z")

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Agreed, this is adorable 🙂

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**Author:** ![amoebachant](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/amoebachant/32/39450_2.png) [@amoebachant](https://forum.babylonjs.com/u/amoebachant)\
**Post date:** [June 3, 2026, 7:00pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/4 "2026-06-03T19:00:43Z")

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Love this game - great concept and I agree - super cute 🙂

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**Author:** ![DRLeria](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/drleria/32/50928_2.png) [@DRLeria](https://forum.babylonjs.com/u/DRLeria)\
**Post date:** [June 3, 2026, 10:50pm UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/5 "2026-06-03T22:50:05Z")

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Beautiful!!

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**Author:** ![Joe\_Kerr](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/joe_kerr/32/39017_2.png) [@Joe\_Kerr](https://forum.babylonjs.com/u/Joe_Kerr)\
**Post date:** [June 4, 2026, 7:39am UTC](https://forum.babylonjs.com/t/cube-pets-tower-a-reversed-angry-birds/63582/6 "2026-06-04T07:39:24Z")

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> [@SvenFrankson](#):
>
> I’m very impressed by Havok performances on my desktop computer (RTX 2070), thanks ! Now I’ll try to see if I can have it work better on less powerful devices

Does the tower grow substantially higher than in the screenshot? Because physics-wise, there is just a couple of boxes. The animals are boxes as well, not of physics type “MESH”, right? Other than that, I remember when I wanted to blow up a wall, I did have to use thin instances in order to get to 60fps.
