If you are developing any game with a first-person view and open terrain, consider this perspective distortion.
I don’t know what it’s called correctly, but I’ve never met it in games - I think it’s cool.
Can this be implemented in BabylonJS?
For example, I want to show a profile sheet with an edge forward, but so that it bends up in the background:
I tried to apply LensRenderingPipeline, but this is not exactly what is required.
Guide me please