# DecalMap on instance not working

**URL:** <https://forum.babylonjs.com/t/decalmap-on-instance-not-working/48631>\
**Category:** Questions\
**Created:** [March 8, 2024, 10:16pm UTC](https://forum.babylonjs.com/t/decalmap-on-instance-not-working/48631 "2024-03-08T22:16:08Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Joe\_Kerr](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/joe_kerr/32/39017_2.png) [@Joe\_Kerr](https://forum.babylonjs.com/u/Joe_Kerr)\
**Post date:** [March 8, 2024, 10:16pm UTC](https://forum.babylonjs.com/t/decalmap-on-instance-not-working/48631/1 "2024-03-08T22:16:09Z")

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Hi everyone,

Please see: [https://playground.babylonjs.com/#9BVW2S#73](https://playground.babylonjs.com/#9BVW2S#73)

The right ball is the instance. Click on it a couple of times. Then check the uvspace-texture in the inspector. Is that the camera? That is not right, is it?

Best wishes  
Joe

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [March 8, 2024, 11:37pm UTC](https://forum.babylonjs.com/t/decalmap-on-instance-not-working/48631/2 "2024-03-08T23:37:13Z")

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cc @Evgeni_Popov

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [March 10, 2024, 9:01pm UTC](https://forum.babylonjs.com/t/decalmap-on-instance-not-working/48631/3 "2024-03-10T21:01:20Z")

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Decal map is not supported for instances, as all instances of a mesh are drawn with the same material (the one from the source mesh) and the decal map (texture) is part of the material.
