# Discontinuities in simplex noise

**URL:** <https://forum.babylonjs.com/t/discontinuities-in-simplex-noise/20611>\
**Category:** Questions\
**Created:** [May 6, 2021, 11:43am UTC](https://forum.babylonjs.com/t/discontinuities-in-simplex-noise/20611 "2021-05-06T11:43:13Z")\
**Posts on this page:** 1\
**Showing post:** 28

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [May 16, 2021, 10:11am UTC](https://forum.babylonjs.com/t/discontinuities-in-simplex-noise/20611/28 "2021-05-16T10:11:14Z")

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You can load a custom scene in the NME, so you can create in the Playground a scene with instances and save it as a .babylon scene that you can reload in the NME.

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