Do letters of nodes when using console.log() have any special meaning?

Hello,

I’ve realized that when using console.log() to examine meshes/cameras/vector/etc, different letters appear:

Does each letter have any special meaning? Such as (for instance) e = vector, t = camera

Thanks!

Hi,

I think this letters come from the babylon minification so I don’t think it’s reliable to use them as they could change from one version to another.

You may try to use the unminified version if you want to have the object type

2 Likes