Does babylon provide an algorithm for triangular meshing?

Hello everyone,,
I’m trying to write STEP File Loader, and now it parses out multiple closed contours, but I can’t get the indices of vertices from the STEP file, I want to know if BabylonJs provides an algorithm to get vertices from closed contours.

Hi @ZoeLeee - It is awesome that you are writing a STEP File Loader (here is a previous discussion on STEP). Adding @sebavan, in case he has an idea.

I guess this would be a good start Irregular Polygons | Babylon.js Documentation and Polygon Mesh Builder | Babylon.js Documentation

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