# EdgesRendering with SnapShot Rendering

**URL:** <https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970>\
**Category:** Questions\
**Created:** [May 31, 2024, 1:25pm UTC](https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970 "2024-05-31T13:25:52Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![DukeVen](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/dukeven/32/34217_2.png) [@DukeVen](https://forum.babylonjs.com/u/DukeVen)\
**Post date:** [May 31, 2024, 1:25pm UTC](https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970/1 "2024-05-31T13:25:52Z")

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How would I be able to make Edges Rendering work with webgpu snapshot rendering in fast mode?  
Moving the camera also moves the edges of the mesh.

PG:

> **[Babylon.js Playground](https://playground.babylonjs.com/?webgpu#7YW416%238)**
>
> Babylon.js playground is a live editor for Babylon.js WebGL 3D scenes

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**Author:** ![ryantrem](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/ryantrem/32/34010_2.png) [@ryantrem](https://forum.babylonjs.com/u/ryantrem)\
**Post date:** [May 31, 2024, 4:12pm UTC](https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970/2 "2024-05-31T16:12:29Z")

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@Evgeni_Popov, @sebavan any idea on this one?

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [May 31, 2024, 8:51pm UTC](https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970/3 "2024-05-31T20:51:41Z")

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It is unfortunately not supported in snapshot mode.

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [June 3, 2024, 4:44pm UTC](https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970/4 "2024-06-03T16:44:06Z")

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This is not currently supported, but this PR will fix it:

> <https://github.com/BabylonJS/Babylon.js/pull/15159>
>
> See https://forum.babylonjs.com/t/edgesrendering-with-snapshot-rendering/50970
