# Freezed NGE when click & drag connected geometry input

**URL:** <https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180>\
**Category:** Bugs\
**Tags:** geometry-nodes\
**Created:** [March 17, 2025, 8:52am UTC](https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180 "2025-03-17T08:52:10Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Tricotou](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/tricotou/32/5844_2.png) [@Tricotou](https://forum.babylonjs.com/u/Tricotou)\
**Post date:** [March 17, 2025, 8:52am UTC](https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180/1 "2025-03-17T08:52:10Z")

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Hello,

In the [Node Geometry Editor](https://nge.babylonjs.com/), by default, click and dragging an already connected input would create a default input block, of the right type :  
 ![2025-03-17 09-38-23](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/2/d/2d3965e61eac8bba75c17ff4662b1213fb7efedb.gif)

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But with geometry type, this is triggering a freezed state where each click will add a new block :  
 ![2025-03-17 09-38-37](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/0/c/0ca8508be5def229da94470754586e5ea4bae951.gif)

* * *

@Deltakosh I think it’s a pretty **nasty** bug since you are basically doomed, loosing your unsaved work, only way out being a page refresh

@PatrickRyan F.Y.I I tested this on old versions, it does not come from the recent edits on node select behavior

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [March 17, 2025, 4:41pm UTC](https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180/2 "2025-03-17T16:41:14Z")

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On it! thanks for the repro!

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [March 17, 2025, 4:49pm UTC](https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180/3 "2025-03-17T16:49:37Z")

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[Fix geometry input generation when dragging from input port by deltakosh · Pull Request #16336 · BabylonJS/Babylon.js](https://github.com/BabylonJS/Babylon.js/pull/16336)

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<div class="post-metadata">

**Author:** ![Tricotou](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/tricotou/32/5844_2.png) [@Tricotou](https://forum.babylonjs.com/u/Tricotou)\
**Post date:** [March 17, 2025, 5:18pm UTC](https://forum.babylonjs.com/t/freezed-nge-when-click-drag-connected-geometry-input/57180/4 "2025-03-17T17:18:42Z")

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I like 3-liners bug fixes 😁
