# Game blurry on mobile

**URL:** <https://forum.babylonjs.com/t/game-blurry-on-mobile/37285>\
**Category:** Questions\
**Created:** [January 11, 2023, 5:02pm UTC](https://forum.babylonjs.com/t/game-blurry-on-mobile/37285 "2023-01-11T17:02:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 12, 2023, 7:22am UTC](https://forum.babylonjs.com/t/game-blurry-on-mobile/37285/2 "2023-01-12T07:22:51Z")

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It seems what you are doing is the right thing…

See:

- [How to make Babylon GUI look "sharper" on mobile (high dpi) devices - Questions & Answers - HTML5 Game Devs Forum](https://www.html5gamedevs.com/topic/41119-how-to-make-babylon-gui-look-sharper-on-mobile-high-dpi-devices/)
- [Improve HighDPI Support (especially for BABYLON.GUI)](https://forum.babylonjs.com/t/improve-highdpi-support-especially-for-babylon-gui/7796)
- [Desktop/mobile ratio and scale](https://forum.babylonjs.com/t/desktop-mobile-ratio-and-scale/34815)

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