[Gizmo] Rotation seems to be opposite in bounding box mode

In bounding box mode of gizmo. The rotation seems to be opposite when I drag the rotation sphere. Thanks for your attention.

Hi! and welcome to the forum.

Would you be able to share a playground with a reproduction of the issue? this way we can check if it is indeed a bug or maybe something to do with the code itself.

Thanks!

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Hi @Tuan_Sang_Ho just checking in, do you still have an issue? If so, could you provide us with a playground repro? :grinning_face_with_smiling_eyes: