Hi there…
https://playground.babylonjs.com/#S1UH7X#18
I know we’re locking the holographic button panel to the camera using…
panel.linkToTransformNode(xrHelper.baseExperience.camera);
Wondering though if there’s a way to lock the z-axis (I think) rotation in VR, so if I tilt my head to one side the button panel will stay locked with the horizon instead of tilting with my head/camera. I was thinking maybe I can override the z-axis rotation using the scene.beforeRender function? Anyhow…I’d like to try that if possible to see what it feels like. Thanks.