How can i render the mesh with this : vector3(4023.23,5435.4,3233.4) coordinate

is it possible help me know how can i render a mesh with this coordinate: vector3(4023.23,5435.4,3233.4)

Hello and welcome to the forum !!!

You can render meshes anywhere as long as they are part of what the camera sees.

You should create a small repro of your issue in the playground and we could help you fixing it :slight_smile:

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Mesh.position = new BABYLON.Vector3(#,#,#)

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Hi, tnx a lot, my problem was the camera. because it was at vectro3.zero().

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