I find mesh like this:
this.scene.getMeshByName(meshName)
And I cannot use something like:
let awardAnim = this.scene.beginAnimation(newAward, 0, 11, true)
awardAnim.reset()
I only know mesh
you can simply call ‘this.scene.beginAnimation(newAward, 0, 11, true)’ again
it will restart the animation automatically