# How to build a complex sprite character by pieces (body and nodes)?

**URL:** <https://forum.babylonjs.com/t/how-to-build-a-complex-sprite-character-by-pieces-body-and-nodes/53887>\
**Category:** Questions\
**Tags:** sprite\
**Created:** [October 2, 2024, 4:14pm UTC](https://forum.babylonjs.com/t/how-to-build-a-complex-sprite-character-by-pieces-body-and-nodes/53887 "2024-10-02T16:14:37Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![roland](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/roland/32/38940_2.png) [@roland](https://forum.babylonjs.com/u/roland)\
**Post date:** [October 3, 2024, 3:49pm UTC](https://forum.babylonjs.com/t/how-to-build-a-complex-sprite-character-by-pieces-body-and-nodes/53887/19 "2024-10-03T15:49:40Z")

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I think you could attach sprites to bones as I did here (you just have to do it in 2D):

> [@Million Dollar Boy](https://forum.babylonjs.com/t/million-dollar-boy/23326):
>
> Hello! This part is dedicated fully to reflections so you can expect a lot of them slight_smile and to animations. Guys and pump up the volume! Without audio this demo will loose it’s coolness. Actually I hope you will find it cool as well as me. I hope the timing will be good on all PC’s see_no_evil A lot of my ideas didn’t get to the demo. I’m starting to be fed up with diamonds smiley The dancing dude is created dynamically and attached to the rig in the code, so it is easy to creat…

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