# How to draw the outline of a selected mesh the way Blender does it?

**URL:** <https://forum.babylonjs.com/t/how-to-draw-the-outline-of-a-selected-mesh-the-way-blender-does-it/54631>\
**Category:** Questions\
**Tags:** outline\
**Created:** [November 8, 2024, 1:42am UTC](https://forum.babylonjs.com/t/how-to-draw-the-outline-of-a-selected-mesh-the-way-blender-does-it/54631 "2024-11-08T01:42:42Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![HiGreg](https://avatars.discourse-cdn.com/v4/letter/h/c5a1d2/32.png) [@HiGreg](https://forum.babylonjs.com/u/HiGreg)\
**Post date:** [November 8, 2024, 3:06am UTC](https://forum.babylonjs.com/t/how-to-draw-the-outline-of-a-selected-mesh-the-way-blender-does-it/54631/3 "2024-11-08T03:06:45Z")

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here’s a good thread with more iptions:

> [@Showing highlighted silhouette of mesh ONLY when it is occluded](https://forum.babylonjs.com/t/showing-highlighted-silhouette-of-mesh-only-when-it-is-occluded/27783):
>
> [Newbie] Newbie [0](https://www.html5gamedevs.com/profile/43300-ldogg/content/)[Posted 2 minutes ago](https://www.html5gamedevs.com/topic/48165-showing-highlighted-silhouette-of-mesh-only-when-it-is-occluded/?do=findComment&comment=262434) Hi everybody, so i’m trying to create an online game using Babylon.js but have run into a problem thats got me a little stumped so hoping someone here would be willing to help me out. Please bear with me on this one, i’m a complete newbie with babylon as i’ve only every worked with THREE.js. Right now my game consists of a scene compromising of multiple meshes with multiple users represented as avatars (created from basic circle geometry for t…

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