Hi there,
This might be an easy question but I can’t seem to be able to get it to work.
I have a game that dynamically creates creatures from a set of bodyparts. We have separate files for each bodypart and I can load them separatly no problem.
Can I do this in a single ImportMesh statement though? All examples I find are about loading multiple Meshes from the same file, and not from multiple files.
Thanks!
Kind Regards,
Emiel