# How to find the total number of frames of a skeleton animation?

**URL:** <https://forum.babylonjs.com/t/how-to-find-the-total-number-of-frames-of-a-skeleton-animation/24884>\
**Category:** Questions\
**Tags:** animation\
**Created:** [October 28, 2021, 9:04pm UTC](https://forum.babylonjs.com/t/how-to-find-the-total-number-of-frames-of-a-skeleton-animation/24884 "2021-10-28T21:04:21Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [October 28, 2021, 9:27pm UTC](https://forum.babylonjs.com/t/how-to-find-the-total-number-of-frames-of-a-skeleton-animation/24884/2 "2021-10-28T21:27:32Z")

</div>

Hello! It depends on the file format actually.

gltf uses animation groups where .babylon uses direct animations.

So depending on which format you use the info will be in different places (in animationGroup for glTF and directly on the skeleton in .babylon)

---

_[View the full topic](https://forum.babylonjs.com/t/how-to-find-the-total-number-of-frames-of-a-skeleton-animation/24884)._
