# How to optimise my voxel engine code

**URL:** <https://forum.babylonjs.com/t/how-to-optimise-my-voxel-engine-code/11002>\
**Category:** Questions\
**Created:** [May 20, 2020, 2:07pm UTC](https://forum.babylonjs.com/t/how-to-optimise-my-voxel-engine-code/11002 "2020-05-20T14:07:25Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [May 20, 2020, 4:36pm UTC](https://forum.babylonjs.com/t/how-to-optimise-my-voxel-engine-code/11002/5 "2020-05-20T16:36:07Z")

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Noa engine is based on Babylon.js 🙂

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_[View the full topic](https://forum.babylonjs.com/t/how-to-optimise-my-voxel-engine-code/11002)._
