How to Stream Audio into the Engine

I can tell you that a server isn’t needed in this case. I’ve already tested uploading and sending a file from client machine to client machine. I can also pass the file into Babylon, however it requires either putting the whole file into it, or eventually putting the whole file in. But what I’m trying to do is stream in some while streaming out parts already used.

I’m starting to think I could just split the file into something like 30 second chunks, and playing them back to back, destroying the already played audio as I go.