# HTML Annotation Integration

**URL:** <https://forum.babylonjs.com/t/html-annotation-integration/5846>\
**Category:** Questions\
**Created:** [September 24, 2019, 2:27pm UTC](https://forum.babylonjs.com/t/html-annotation-integration/5846 "2019-09-24T14:27:24Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [October 6, 2019, 1:23pm UTC](https://forum.babylonjs.com/t/html-annotation-integration/5846/21 "2019-10-06T13:23:07Z")

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That should not be a problem at all:)

The only thing I can think of is that the mobile devices are buggy or not powerful enough to refresh the adt once per frame.

Can you try to set adt.renderScale to 0.5 to reduce the texture resolution?

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**Author:** ![3D\_Wave\_Design](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/3d_wave_design/32/14412_2.png) [@3D\_Wave\_Design](https://forum.babylonjs.com/u/3D_Wave_Design)\
**Post date:** [October 6, 2019, 3:42pm UTC](https://forum.babylonjs.com/t/html-annotation-integration/5846/22 "2019-10-06T15:42:57Z")

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Already a performance boost!

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