# Import collada file

**URL:** https://forum.babylonjs.com/t/import-collada-file/43255
**Category:** Questions
**Created:** [August 11, 2023, 8:58pm UTC](https://forum.babylonjs.com/t/import-collada-file/43255 "2023-08-11T20:58:29Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![Aime\_Pinto](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/aime_pinto/32/32960_2.png) [@Aime\_Pinto](https://forum.babylonjs.com/u/Aime_Pinto)
#### Post date: [August 11, 2023, 8:58pm UTC](https://forum.babylonjs.com/t/import-collada-file/43255/1 "2023-08-11T20:58:29Z")

</div>

Can someone help me to figure out how to import a collada file (.dae) directly to a scene  
[Divor.txt.zip](https://forum.babylonjs.com/uploads/short-url/zWUwX8Z1nzmOp3zkauAeUd4NwM9.zip) (2.4 KB)

Im using to import:  
BABYLON.SceneLoader.ImportMesh(‘’, ‘./’, ‘Divor.dae’, scene, function (meshes) {

Im getting the following error:  
[Warning] BJS - [22:57:03]: Unable to find a plugin to load .dae files. Trying to use .babylon default plugin. To load from a specific filetype (eg. gltf) see: [Loading Any File Type | Babylon.js Documentation](https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes) (babylon.js, line 1)  
[Error] BJS - [22:57:03]: Unable to load from ./Divor.dae: importMesh of undefined from undefined version: undefined, exporter version: undefinedimportMesh has failed JSON parse  
(função anônima) (babylon.js:1:158994)  
(função anônima)  
p (babylon.js:1:1177880)  
importMesh (babylon.js:1:3295622)  
(função anônima) (babylon.js:1:1178307)  
f (babylon.js:1:1175893)  
(função anônima) (babylon.js:1:377700)  
e (babylon.js:1:378889)

---

<div class="post-metadata">

### Author: ![labris](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/labris/32/12576_2.png) [@labris](https://forum.babylonjs.com/u/labris)
#### Post date: [August 11, 2023, 9:32pm UTC](https://forum.babylonjs.com/t/import-collada-file/43255/2 "2023-08-11T21:32:17Z")

</div>

As far as I know there are no plugins supporting DAE for Babylon.js.  
One needs to save DAE file as GLTF/GLB, for example using Blender.  
Here is another thread with the same question - [Collada / .dae Importer](https://forum.babylonjs.com/t/collada-dae-importer/5750)

---

<div class="post-metadata">

### Author: ![jeremy-coleman](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/jeremy-coleman/32/15493_2.png) [@jeremy-coleman](https://forum.babylonjs.com/u/jeremy-coleman)
#### Post date: [August 11, 2023, 10:01pm UTC](https://forum.babylonjs.com/t/import-collada-file/43255/3 "2023-08-11T22:01:57Z")

</div>

there is this loader [GitHub - polyhobbyist/babylon-collada-loader](https://github.com/polyhobbyist/babylon-collada-loader/tree/main)

it is used in the microsoft ros vscode extension here  
.[GitHub - ms-iot/vscode-ros: Visual Studio Code extension for Robot Operating System (ROS) development](https://github.com/ms-iot/vscode-ros/tree/master)  
via the viewer here  
.[GitHub - polyhobbyist/babylon\_ros](https://github.com/polyhobbyist/babylon_ros/tree/main)

seems microsoft maintained idk if @deltakosh is aware of it
