Hi All,
As the MeshBuilder.CreateGround method draws a plane land/ground in scene can we import a 2D image?
I know we can import stl/glb etc files which are 3D using SceneLoader.ImportMesh() or SceneLoader.ImportMeshAsync() which I have imported in below PG. Line number 10 which is commented.
https://playground.babylonjs.com/#KBS9I5#2831
Instead of 3d can I just add a 2d image as ground?