Hi,
I want to stop render loop after the scene has been completely refreshed after adding (or removing) some nodes to scene-graph. Is it possible to determine that the scene is rendered at full in regards with all the recent changes?
Thanks
Hi,
I want to stop render loop after the scene has been completely refreshed after adding (or removing) some nodes to scene-graph. Is it possible to determine that the scene is rendered at full in regards with all the recent changes?
Thanks
You can use scene.executeWhenReady
to know that everything is ready for the scene to be rendered fully. In your case, I think you would need to wait for the next frame to be rendered to be sure the current display is updated.
Thank you! This is exactly what I need.