# Is it possible to do a boolean modifier?

**URL:** <https://forum.babylonjs.com/t/is-it-possible-to-do-a-boolean-modifier/16578>\
**Category:** Questions\
**Created:** [December 12, 2020, 8:24pm UTC](https://forum.babylonjs.com/t/is-it-possible-to-do-a-boolean-modifier/16578 "2020-12-12T20:24:17Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [December 14, 2020, 1:28am UTC](https://forum.babylonjs.com/t/is-it-possible-to-do-a-boolean-modifier/16578/4 "2020-12-14T01:28:49Z")

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You can use CSG for that: [Using CSG on imported meshes/models](https://forum.babylonjs.com/t/using-csg-on-imported-meshes-models/1785)

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