I need to hide a glb model and do a fadeout effect through the animation system, but when there are too many sub meshes, it looks very messy and not what I want, is there
a better way to hide?
Any advice from you would be very helpful to me
I need to hide a glb model and do a fadeout effect through the animation system, but when there are too many sub meshes, it looks very messy and not what I want, is there
a better way to hide?
Any advice from you would be very helpful to me
Group then as children of a TransformNode, call setEnabled(false) will hide all children of this TransformNode
I know that. I just want a fadeout effect! setEnabled(false) is not a procedure
Thank you all the same.
Animate mesh.visibility from 1-0?
emmmm,the effect should be the same as when you set the material’s.alpha
This is an idea which is used in magic circles:
You have two cameras. One is the one facing the car. The second camera is behind the car and points in the same direction.
There is a large transparent wall in front of the car, which makes the image from camera 2 clearer and clearer. Thus the car would slowly disappear and reveal the view behind the car.
That a good idea
I am trying another method, which is to save the last frame of the animation with rtt, hide the car model, and finally mix it with another image. I don’t know if it can have a good effect