# Is there a way to set extremely high FPS value?

**URL:** <https://forum.babylonjs.com/t/is-there-a-way-to-set-extremely-high-fps-value/40720>\
**Category:** Questions\
**Created:** [May 11, 2023, 11:36pm UTC](https://forum.babylonjs.com/t/is-there-a-way-to-set-extremely-high-fps-value/40720 "2023-05-11T23:36:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![11128](https://avatars.discourse-cdn.com/v4/letter/1/d07c76/32.png) [@11128](https://forum.babylonjs.com/u/11128)\
**Post date:** [May 12, 2023, 12:41am UTC](https://forum.babylonjs.com/t/is-there-a-way-to-set-extremely-high-fps-value/40720/2 "2023-05-12T00:41:34Z")

</div>

By default, it follows the fps of the graphics settings.

> engine.runRenderLoop(() =\> {  
> scene().render();  
> });

So instead of fps in the engine, in the form

> let customFPS = 60 ;//120 or 250  
> let renderInterval = setInterval(() =\> scene.render(), 1000/customFPS);  
> engine.runRenderLoop(() =\> {});

If you use it, you can use it in whatever form you want.

---

_[View the full topic](https://forum.babylonjs.com/t/is-there-a-way-to-set-extremely-high-fps-value/40720)._
